Allods Online
The game is good, fun and polished, considering it is still Open Beta. This is a russian made game and the Russian server is 1-2 patches ahead of the rest. The start of the game is well done, although is the same for all races for each faction, which can get repetitive. XP is driven by quests, which are very similar to WoW with a few tweaks.Classes are similar to your standard fantasy MMO but definitely have their own touch to them. Some of the abilities you will recognize and think WoW, but for the most part, the developer definitely put in original ideas in class design.
While leveling is done via quest driven PvE, PvP just hits you on the head after level 20 when you get to Holy Lands. Let's just say the game changes, a lot. Questing is no longer easy once the PvP NPCs and the opposing players get involved. I believe this game has real potential, even as a subscription-based system. However, I do think the game lacks real content beyond a couple instances and some PvP. They have very solid building blocks, but they have yet to use them for anything substantial that would warrant subscribing to the game.
