MMORPG Data
When you begin a new game, the first thing you see is the Town screen. Towns serve four primary functions: healing, buying items, buying maps, and displaying game information.
To heal yourself, click the "Rest at the Inn" link at the top of the town screen. Each town's Inn has a different price - some towns are cheap, others are expensive. No matter what town you're in, the Inns always serve the same function: they restore your current hit points, magic points, and travel points to their maximum amounts. Out in the field, you are free to use healing spells to restore your hit points, but when you run low on magic points, the only way to restore them is at an Inn.
Buying weapons and armor is accomplished through the appropriately-named "Buy Weapons/Armor" link. Not every item is available in every town, so in order to get the most powerful items, you'll need to explore some of the outer towns. Once you've clicked the link, you are presented with a list of items available in this town's store. These are items that come with special attributes that modify other parts of your character profile. See the Items & Drops table at the bottom of this page for more information about special items.
Maps are the third function in towns. Buying a map to a town places the town in your Travel To box in the left status panel. Once you've purchased a town's map, you can click its name from your Travel To box and you will jump to that town. Travelling this way costs travel points, though, and you'll only be able to visit towns if you have enough travel points.

Knights of Fasaria is a free online multiplayer fantasy rpg. Using both a turn based and a real time system, Knights of Fasaria is an addicting game with an old school feel. Inspired by the NES game, "Dragon Warrior" and the PC game "Kingdom Under Fire," Knights of Fasaria brings you back to good old RPG fun. Build your character, join a guild and climb the ranks. The fate of Fasaria is up to you .
There are three character classes in the game. The main differences between the classes are what spells you get access to, the speed with which you level up, and the amount of HP/MP/strength/dexterity you gain per level. Below is a basic outline of each of the character classes. For more detailed information about the characters, please view the Levels table at the bottom of this page. Also, note that the outline below refers to the stock class setup for the game. If your administrator has used his/her own class setup, this information may not be accurate.